public Bitmap ConvertToBitonal(Bitmap original,float dpi) { Bitmap source = null; // If original bitmap is not already in 32 BPP, ARGB format, then convert if (original.PixelFormat != PixelFormat.Format32bppArgb) { source = new Bitmap(original.Width, original.Height, PixelFormat.Format32bppArgb); source.SetResolution(original.HorizontalResolution, original.VerticalResolution); // source.SetResolution(dpi, dpi ); using (Graphics g = Graphics.FromImage(source)) { g.DrawImageUnscaled(original, 0, 0); } } else { source = original; } // Lock source bitmap in memory BitmapData sourceData = source.LockBits(new Rectangle(0, 0, source.Width, source.Height), ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb); // Copy image data to binary array int imageSize = sourceData.Stride * sourceData.Height; byte[] sourceBuffer = new byte[imageSize]; Marshal.Copy(sourceData.Scan0, sourceBuffer, 0, imageSize); // Unlock source bitmap source.UnlockBits(sourceData); // Create destination bitmap Bitmap destination = new Bitmap(source.Width, source.Height, PixelFormat.Format1bppIndexed); // Lock destination bitmap in memory BitmapData destinationData = destination.LockBits(new Rectangle(0, 0, destination.Width, destination.Height), ImageLockMode.WriteOnly, PixelFormat.Format1bppIndexed); // Create destination buffer imageSize = destinationData.Stride * destinationData.Height; byte[] destinationBuffer = new byte[imageSize]; int sourceIndex = 0; int destinationIndex = 0; int pixelTotal = 0; byte destinationValue = 0; int pixelValue = 128; int height = source.Height; int width = source.Width; int threshold = 500; // Iterate lines for (int y = 0; y < height; y++) { sourceIndex = y * sourceData.Stride; destinationIndex = y * destinationData.Stride; destinationValue = 0; pixelValue = 128; // Iterate pixels for (int x = 0; x < width; x++) { // Compute pixel brightness (i.e. total of Red, Green, and Blue values) pixelTotal = sourceBuffer[sourceIndex + 1] + sourceBuffer[sourceIndex + 2] + sourceBuffer[sourceIndex + 3]; if (pixelTotal > threshold) { destinationValue += (byte)pixelValue; } if (pixelValue == 1) { destinationBuffer[destinationIndex] = destinationValue; destinationIndex++; destinationValue = 0; pixelValue = 128; } else { pixelValue >>= 1; } sourceIndex += 4; } if (pixelValue != 128) { destinationBuffer[destinationIndex] = destinationValue; } } // Copy binary image data to destination bitmap Marshal.Copy(destinationBuffer, 0, destinationData.Scan0, imageSize); // Unlock destination bitmap destination.UnlockBits(destinationData); // Return return destination; } } }